Blog 1 and Reflection 1 (Practical)
Note: This series of blogs are a teaching reflection from a primary teaching practitioner in teaching PDHPE lessons for stage 1 and 2.
The aim of this tutorial was to introduce some basic, yet fun games and to discuss the purpose of games in the PDHPE context. Games included, Piggy in The Middle and 3 on 3 basketball. Basketball is considered an excellent team game for stage 1 and stage 2, incorporating learning outcomes such as GSS1.8, GSS2.8, ALS1.6, ALS2.6, Communication in interpersonal relationships via IRS1.11 and IRS2.11, and problem solving PSS1.5 and PSS1.4.
A game of particular interest in this tutorial was 4 Square, which is outlined below.
4 Squares
I personally found the game four squares enjoyable in making friends throughout my personal primary school experience, as well as a student teacher when I conducting this game with the students, due to ease in which it may be organised and played during lunch, recess, free time, etc. The game may be modified to allow more participation by allowing a number of rounds in the last square before a new participant may swap. The details are outlined and adapted below for students and teachers to read if interested in playing it or teaching to others:
The game “Four Squares”, is commonly referred to in Australia as “Hand Ball”. According to the official website www.squarefour.org, the rules of the game are as follows: A rubber ball is required, and a surface area of asphalt, where you may draw a large square, and equally divide that square by 4 again to appropriately accommodate the standing of a student in each square (adapted from www.squarefour.org). Ball must be bounced by hand through the courts, where by the ball initially bounces in the active person’s court, followed by any opposing players court, so on and so forth (adapted from www.squarefour.org). Any player who fails to bounce initially in their court when serving the ball away from their court, or outside the bounds of any court is eliminated (adapted from www.squarefour.org). Players move counter clockwise to a lower position. The lowest position is “Dunst”, followed by “Queen”, “King” and “Ace” (adapted from www.squarefour.org).
The above game incorporates the following PDHPE syllabus outcomes, thus addressing the aim through the learning activity sourced from New South Whales Department of Education and Communities, as well as personally reflected upon:
INS1.3 – Develops positive relationships with people. This is done through interaction with peers via the fun activity the game provides, whereby the students have opportunity to cooperate, encourage others, and developing friendships with peers.
INS2.3 – Makes positive contributions in group activities. This is done through opportunity to help others by discussing techniques before, during and after the game; develops friendships with and support networks with a range of people, opportunity to display tolerance to individual differences.
MOS1.4 – Demonstrates maturing performance of basic movement and compositional skills in a variety of predictable situations. Such as repeating moves to form a sequence, when a player versus the same opponent ongoing throughout the game.
PSS1.5 – Draws on past experiences to solve familiar problems. Such as, appropriately identifying problems in technique and following basic safety.
PSS2.5 – Uses a range of problem-solving strategies. Such as, analysing problem situations, identifying ways to improve unsafe situations in the game, performing simple movements in restricted areas, identifies what needs to be done to achieve a goal.
Note: This series of blogs are a teaching reflection from a primary teaching practitioner in teaching PDHPE lessons for stage 1 and 2.
The aim of this tutorial was to introduce some basic, yet fun games and to discuss the purpose of games in the PDHPE context. Games included, Piggy in The Middle and 3 on 3 basketball. Basketball is considered an excellent team game for stage 1 and stage 2, incorporating learning outcomes such as GSS1.8, GSS2.8, ALS1.6, ALS2.6, Communication in interpersonal relationships via IRS1.11 and IRS2.11, and problem solving PSS1.5 and PSS1.4.
A game of particular interest in this tutorial was 4 Square, which is outlined below.
4 Squares
I personally found the game four squares enjoyable in making friends throughout my personal primary school experience, as well as a student teacher when I conducting this game with the students, due to ease in which it may be organised and played during lunch, recess, free time, etc. The game may be modified to allow more participation by allowing a number of rounds in the last square before a new participant may swap. The details are outlined and adapted below for students and teachers to read if interested in playing it or teaching to others:
The game “Four Squares”, is commonly referred to in Australia as “Hand Ball”. According to the official website www.squarefour.org, the rules of the game are as follows: A rubber ball is required, and a surface area of asphalt, where you may draw a large square, and equally divide that square by 4 again to appropriately accommodate the standing of a student in each square (adapted from www.squarefour.org). Ball must be bounced by hand through the courts, where by the ball initially bounces in the active person’s court, followed by any opposing players court, so on and so forth (adapted from www.squarefour.org). Any player who fails to bounce initially in their court when serving the ball away from their court, or outside the bounds of any court is eliminated (adapted from www.squarefour.org). Players move counter clockwise to a lower position. The lowest position is “Dunst”, followed by “Queen”, “King” and “Ace” (adapted from www.squarefour.org).
The above game incorporates the following PDHPE syllabus outcomes, thus addressing the aim through the learning activity sourced from New South Whales Department of Education and Communities, as well as personally reflected upon:
INS1.3 – Develops positive relationships with people. This is done through interaction with peers via the fun activity the game provides, whereby the students have opportunity to cooperate, encourage others, and developing friendships with peers.
INS2.3 – Makes positive contributions in group activities. This is done through opportunity to help others by discussing techniques before, during and after the game; develops friendships with and support networks with a range of people, opportunity to display tolerance to individual differences.
MOS1.4 – Demonstrates maturing performance of basic movement and compositional skills in a variety of predictable situations. Such as repeating moves to form a sequence, when a player versus the same opponent ongoing throughout the game.
PSS1.5 – Draws on past experiences to solve familiar problems. Such as, appropriately identifying problems in technique and following basic safety.
PSS2.5 – Uses a range of problem-solving strategies. Such as, analysing problem situations, identifying ways to improve unsafe situations in the game, performing simple movements in restricted areas, identifies what needs to be done to achieve a goal.